How does the beta Legacy grant work?
The testing grant is applied through challenge completion. Open Legacy through the shield icon in the menu or the Y shortcut. Clicking an earned challenge now also opens its challenge window.
The minimum Legacy respec cost is 1 silver. After repeated changes raise the price, it falls by one respec step per hour. This pricing is beta-only; the normal earning paths below remain separate from the testing grant.
Legacy Points are earned account-wide, with each character spending up to 16 across its own three perk trees. Normal progression requires challenges; the October 8 beta build grants testers points to try the system in full.
How to unlock Legacy
Your first Legacy Point unlocks it. For most players that's their first character hitting level 25; 150 in a non-gathering primary profession or exploring the whole world map also works. Open it from the shield icon on the menu or the default Y key.
Every Legacy Challenge and what it's worth
| Category | Points | How you earn them | Max on one character |
|---|---|---|---|
| Classes | 27 | Level 25, 45 and 60 on each class (9 × 3) | 3 |
| Tradeskills | 18 | 150, 225 and 300 in each non-gathering primary profession | 6 |
| Player vs. Player | 12 | Ranks 3, 7, 10, 13 and 14 (5); Exalted with each battleground reputation (4); the week 4, 7 and 10 quests in the Field of Honor PvP Season's Journey (3) | 12 |
| Adventure | 2 | Explore the whole world map on one character; the Lord Valthalak dungeon set questline | 2 |
| Dungeons | 3 | Final boss of every dungeon in the 15–25, 26–45 and 46–60 brackets | 3 |
| Raids | 3 | Onyxia; all 13 Hyjal Summit bosses; all 8 Barrow Deeps bosses | 3 |
| Total | 65 | — | 29 |
Points are account-wide and work on every non-Hardcore character, so your alts spend what your main earns.

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How to reach 16 points without an alt
Blizzard's math: one character can reach 29 (leveling 3, professions up to 6, PvP 12, Adventure 2, dungeons and raids 6). By playstyle:
| Playstyle | Points from | Total | Verdict |
|---|---|---|---|
| PvE, two crafting professions | Leveling 3 + professions 6 + dungeons 3 + Adventure 2 + raids 3 | 17 | Capped, 1 spare |
| PvE, one gathering + one crafting | Leveling 3 + professions 3 + dungeons 3 + Adventure 2 + raids 3 | 14 | 2 short: add PvP ranks 3 and 7 |
| PvE, two gathering professions | Leveling 3 + dungeons 3 + Adventure 2 + raids 3 | 11 | 5 short, all from PvP |
| PvP-focused | Leveling 3 + PvP 12 | 15 | 1 more from a dungeon bracket or 150 in a profession |
| No raids, no PvP | Leveling 3 + professions 6 + dungeons 3 + Adventure 2 | 14 | Can't reach 16 |
Remember the last row: never raid or PvP and you top out at 14. Raids unlock December 9, 2026 on the roadmap, so until then 16 takes some PvP. And the full 6 profession points need both primary professions to be non-gathering.
All 21 Legacy perks
Each character spends the shared pool in three trees, independently of your other characters.
Professions
- Working Overtime: better skill-up chance in every tradeskill, class ones like Lockpicking included.
- Bountiful Harvest: extra Scarce resources when mining, herbing or skinning.
- Bartering: cheaper vendor items.
- Performance Bonus: sometimes extra Merchant's Favor from the Azeroth Commerce Authority or Durotar Supply and Logistics, the new profession factions.
- Master Chef: chance for extra food when cooking.
- Luremaster: chance for extra fish.
- Dedicated Study: daily cooldown that speeds up professions, or gives free Elemental Essences once all are at 300.
Adventure
- Well Rested: bigger rested XP cap that fills faster.
- Thrill of Adventure: a bit of health and mana after every non-trivial kill.
- High Alert: better stealth detection outside battlegrounds.
- Field Guide: shorter 1-hour cooldown on placing camping features.
- Field Medicine: shorter Recently Bandaged, except in dungeons, raids and battlegrounds.
- Talented: talent points up to 5 levels early.
- Frequent Flier: cheaper, faster flights.
Resourcefulness
- Gourmand: longer food buffs.
- The Quick and the Dead: faster corpse runs, free party and raid buffs after you res.
- Reinforce: less durability loss on death.
- For Great Honor: more Honor from PvP.
- Permanence: longer party, raid and camping buffs.
- Diplomat: more reputation.
- Reagent Economy: no bought reagents for class abilities, no materials for tier 1 camping features.

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Which perks fit your playstyle
Blizzard hasn't said what each perk costs, so this is our read of the effects. Trees are per character, so a raid or PvP main plus a crafting alt makes sense.
- Leveling and alts: Talented, Well Rested, Thrill of Adventure, Frequent Flier.
- Raiding: The Quick and the Dead, Permanence, Gourmand, Reinforce. Corpse runs, rebuffs and repairs are what wipe nights cost.
- PvP: For Great Honor, plus High Alert for world PvP on a PvP ruleset (it only works outside battlegrounds).
- Crafting and gold: Working Overtime, Bountiful Harvest, Bartering, Dedicated Study, and Diplomat for faction grinds.
Legacy rewards: the Spectral Bear set
Rewards are separate from perks: account points unlock toys and cosmetics, never power. There are 4 at launch, with more planned for every content update.
- Replica Ironforge Air Rifle: toy gun that stuns other players and keeps score.
- Spectral Bear Cub: Legacy-only pet.
- Spectral Bear Tabard: Legacy-only tabard.
- Reins of the Spectral Bear: Legacy-only spectral mount.

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How will Legacy work on Hardcore?
Hardcore isn't in at launch. Once it is, challenges from other rulesets won't show up there, but anything earned on Hardcore counts everywhere else. PvP challenges can't be done on Hardcore, so it gets 12 Hardcore-only challenges.
Legacy timeline
| Date | What happened |
|---|---|
| Sept 12–13, 2026 | BlizzCon panels: account-wide points, three trees, 16-point cap, cosmetic rewards |
| Sept 15 | Hardcore panel: level 25 on a class earns a point that stays even if the character dies |
| Sept 17 | Beta opens; early-Y LUA error listed |
| Sept 23 | Full article: 65 challenges, 21 perks, 4 rewards, Hardcore rules |









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