Hit and crit are one stat for spells, melee and ranged in WoW Forever. Bonus healing also gives a third as much bonus damage, caster weapons get spell power, and unique boss items become blue.
Yes, but it's optional. Transmog in WoW Forever is opt-in, Classic Mode at first launch switches it off automatically, and you keep collecting appearances either way.
There's no flying in WoW Forever. Mounts use a Burning Crusade-style cost model where the gold goes into riding training, and you're given a mount when you learn to ride.
Legacy is WoW Forever's account-wide progression system. You earn Legacy Points from Legacy Challenges and spend them in per-character Legacy Trees, capped at 16 points per character at launch.
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