Is there a WoW Forever tier list yet?
Not a real one. Blizzard hasn't shared balance data, every class and spec is getting changes, and the beta opened with a level 20 cap that went up to 30 on October 1. Level 60 balance won't show until the game is out.
Take beta rankings with a grain of salt too. The September 17–18 known issues list has bugs that hit classes directly: caster glancing blows, Hunter and Warlock pet stats showing wrong on the character sheet, buff armor getting multiplied by Bear Form, and Arcane Missiles firing full-damage bolts while you take hits. Full list: WoW Forever beta known issues.
What Blizzard said in the live Q&A that affects your pick
- Every raid tier gets both a 10-player and a 20-player raid, with no flex raiding at the start. Small rosters mean few tank and healer spots, and every guild wants a good one. 1:23:14
- No cross-faction play. A Horde Paladin means Undead Paladin, an Alliance Shaman means Dwarf Shaman. 1:23:14
- No rated PvP. You get an honor track that resets each season instead, so don't pick a class chasing a rating. 1:29:20
- A damage meter and a Cooldown Manager are built in, and a swing timer is a “maybe soon.” You can track cooldowns without addons (the beta known issues list notes the Cooldown Manager is still incomplete for some classes). 1:21:48
- From the Hardcore panel: reaching level 25 on a class earns Legacy points, so rerolling when your first class doesn't click isn't wasted time. Hardcore panel, 28:52
- WoW Forever Hunter changes
- WoW Forever Mage changes
- WoW Forever Paladin changes
- WoW Forever Warrior changes
Pick your first WoW Forever class by the role you want, not a tier list. Every class is being reworked, raids come in 10 and 20-player sizes, there's no rated PvP and no cross-faction play, and all of that matters more than early rankings.
Which class fits how you want to play?
| If you want… | Look at | What to know for Forever |
|---|---|---|
| Relaxed solo leveling at your own pace | Hunter, Warlock | Blizzard is aiming for roughly 10 to 15 seconds per regular mob solo. Your pet holds it while you hit from range. |
| Ranged damage and AoE | Mage | Horde now gets Orc Mage, and Alliance-aligned Skyborne can be Mages. |
| Groups that come looking for you | Healer: Priest, Paladin, Shaman, Druid | Bonus healing now also adds a third of it as bonus damage, so questing in healing gear is less painful. |
| Leading the pulls | Tank: Warrior, Paladin, Druid | Threat and crowd control still matter. Paladin tanks get a new Seal of Fury. |
| Paladin on Horde or Shaman on Alliance | Undead Paladin, Dwarf Shaman | No cross-faction play, so your faction decides which classes you can pair with friends. |
| No idea which role you'll like | Druid | Tanks, heals and deals damage. Improved Mark of the Wild no longer costs talent points. |

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Easiest classes to level solo
In Classic, pet classes had the smoothest solo ride. A Hunter or Warlock pet holds the mob while you do damage from range. Mages conjure their own food and water, so they spend less time sitting. Warriors leaned hardest on gear and were the slowest to get going.
Every class is being reworked for Forever, so don't assume those gaps carry over. One change clearly helps hybrids: a Priest, Paladin, Shaman or Druid in healing gear can still kill things while questing.
All nine classes and what's new in Forever
| Class | Roles | New in Forever |
|---|---|---|
| Warrior | Tank, melee DPS | Skyborne (both factions) |
| Paladin | Healer, tank, melee DPS | Undead Paladin (Horde) |
| Hunter | Ranged DPS | Human Hunter (Alliance), Skyborne |
| Rogue | Melee DPS | Skyborne |
| Priest | Healer, Shadow DPS | Gnome Priest (Alliance) |
| Shaman | Healer, DPS | Dwarf Shaman (Alliance), Horde-aligned Skyborne |
| Mage | Ranged DPS | Orc Mage (Horde), Alliance-aligned Skyborne |
| Warlock | Ranged DPS | Troll Warlock (Horde) |
| Druid | Tank, healer, DPS | Skyborne, with new druid forms |

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The six new combos are Gnome Priest, Human Hunter, Dwarf Shaman, Orc Mage, Troll Warlock and Undead Paladin. Every race and class pairing is in one place here: WoW Forever classes and races chart.
Paladin has the most detailed changes so far. Holy Strike comes at level 6, seals are no longer consumed by Judgement, tanks get Seal of Fury, and Consecration is baseline at level 20. Still no interrupt, though.
Across all classes, talent trees keep their rows and the 11/21/31 milestones, add a new one at 16 points, and turn group buffs like Divine Spirit and Blessing of Kings baseline. More on that in WoW Forever class and talent changes.









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